{"title":"Board Games","description":"","products":[{"product_id":"catan","title":"Catan","description":"\u003cp\u003eFirst published back in 1995, Settlers of Catan is one of the world's most widely known Eurogames. Considered by many to be the gateway game of choice.\u003c\/p\u003e\n\u003cp\u003eCatan 5th Edition has hit our shores. 5th Edition is completely compatible with your 4th Edition games. The die lines and die cut remain identical, meaning you could mix and match a 4th Edition copy of Settlers with a 5th Edition of Seafarers without difficulty or compatibility issues.\u003c\/p\u003e\n\u003cp\u003ePlease understand that the following changes have been made.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eThe boxes have all transitioned from landscape to portrait.\u003c\/li\u003e\n\u003cli\u003eThe graphics of all covers and tiles and cards were executed by the same artist.\u003c\/li\u003e\n\u003cli\u003eThe backs of all cards remain the same, the faces of the cards are new art.\u003c\/li\u003e\n\u003cli\u003eThe tiles have similar perspective to the 4th edition tiles, but the art is new and slightly different, it’s a new artist.\u003c\/li\u003e\n\u003cli\u003eThe dice remain the same\u003c\/li\u003e\n\u003cli\u003eThe wood components remain the same colours and supplier.\u003c\/li\u003e\n\u003cli\u003eThe rules book contains new graphics.\u003c\/li\u003e\n\u003cli\u003eThe tile size and cut remain the same as the previous 4th edition, since July 2013.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818913771757,"sku":"179884","price":53.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/mfg3071-c_1.jpg.mst_-1.webp?v=1759554899"},{"product_id":"machi-koro-5th-anniversary","title":"Machi Koro 5th Anniversary","description":"\u003cp\u003e\u003cspan\u003eThe Smash hit Spiel Des Jahres nominee is back in an all new, better than ever edition! All new 3d molded custom coins in 3 sizes and colors - no more punchboard money! Brand new 20mm chunky dice reworked rulebook for even simpler set up and play! New spot UV and gold foil on box set it apart from other games on the shelf!\u003c\/span\u003e\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818913673453,"sku":"205009","price":39.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/71b9c524a45e4b2fb635c61818890257_Large-1.jpg?v=1759554937"},{"product_id":"bang","title":"Bang","description":"\u003cp\u003e\u003cspan\u003e\"The Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)!\" (From back of box) This card game recreates an old-fashioned spaghetti western shoot-out, with each player randomly receiving a Character card to determine special abilities, and a secret Role card to determine their goal. Four different Roles are available, each with a unique victory condition: Sheriff - Kill all Outlaws and the Renegade Deputy - Protect the Sheriff and kill any Outlaws Outlaw - Kill the Sheriff Renegade - Be the last person standing A player's Role is kept secret, except for the Sheriff. Character cards are placed face-up on table, and also track strength (hand limit) in addition to special ability. There are 22 different types of cards in the draw deck. Most common are the BANG! cards, which let you shoot at another player, assuming the target is within \"range\" of your current gun. The target player can play a \"MISSED!\" card to dodge the shot. Other cards can provide temporary boosts while in play (for example, different guns to improve your firing range) and special one-time effects to help you or hinder your opponents (such as Beer to restore health, or Barrels to hide behind during a shootout). A horse is useful for keeping your distance from unruly neighbours, while the Winchester can hit a target at range 5. The Gatling is a deadly exception where range doesn't matter - it can only be used once, but targets all other players at the table! Information on the cards is displayed using language-independent symbols, and 7 summary\/reference cards are included.\u003c\/span\u003e\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818913607917,"sku":"129866","price":31.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/pic1170986.jpg.mst_-1.webp?v=1759554953"},{"product_id":"stone-age","title":"Stone Age","description":"\u003cp\u003e\u003cspan\u003eThe \"Stone Age\" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective. In Stone Age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time. Players use up to ten tribe members each in three phases. In the first phase, players place their men in regions of the board that they think will benefit them, including the hunt, the trading center, or the quarry. In the second phase, the starting player activates each of his staffed areas in whatever sequence he chooses, followed in turn by the other players. In the third phase, players must have enough food available to feed their populations, or they face losing resources or points.\u003c\/span\u003e\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818913837293,"sku":"136254","price":66.97,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/pic4206445.webp?v=1772849544"},{"product_id":"ticket-to-ride","title":"Ticket to Ride","description":"\u003cp\u003e\u003cspan\u003eWith elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route. \"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets,\" says Ticket to Ride author, Alan R. Moon. \"The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor.\" Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-moluded train cars, 144 illustrated cards, and wooden scoring markers. Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a \"gateway game\" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration. Part of the Ticket to Ride series.\u003c\/span\u003e\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818913870061,"sku":"129911","price":52.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/pic38668_md_2.jpg.mst_-1.webp?v=1759554962"},{"product_id":"ticket-to-ride-europe","title":"Ticket to Ride Europe","description":"\u003cp\u003e\u003cspan\u003eTicket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like the original Ticket to Ride, the game remains elegantly simple, can be learned in 5 minutes, and appeals to both families and experienced gamers. Ticket to Ride: Europe is a complete, new game and does not require the original version. More than just a new map, Ticket to Ride: Europe features brand new gameplay elements. Tunnels may require you to pay extra cards to build on them, Ferries require locomotive cards in order to claim them, and Stations allow you to sacrifice a few points in order to use an opponents route to connect yours. The game also includes larger format cards and Train Station game pieces. The overall goal remains the same, collect and play train cards in order to place your pieces on the board, attempting to connect cities on your ticket cards. Points are earned both from placing trains and completing tickets but uncompleted tickets lose you points. The player who has the most points at the end of the game wins.\u003c\/span\u003e\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818913902829,"sku":"129914","price":52.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/pic66668_md_2.jpg.mst_-1.webp?v=1759554970"},{"product_id":"dead-of-winter","title":"Dead of Winter","description":"\u003cp\u003eDead of Winter: A Crossroads Game, the first game in this series, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.\u003c\/p\u003e\n\u003cp\u003eDead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition — but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for his own interests!\u003c\/p\u003e\n\u003cp\u003eDead of Winter is an experience that can be accomplished only through the medium of tabletop games. It's a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.\u003c\/p\u003e\n\u003cp\u003eDead of Winter has players making frequent, difficult, heavily- thematic, wildly-varying decisions that often have them deciding between what is best for the colony and what is best for themselves.\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818913968365,"sku":"177306","price":80.97,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/dead_of_winter_2.jpg.mst_-1.webp?v=1759554979"},{"product_id":"terraforming-mars","title":"Terraforming Mars","description":"\u003cp\u003eIn the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable.\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003eTerraforming Mars\u003c\/em\u003e, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818914033901,"sku":"191086","price":102.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/terraforming_mars_2.jpg.mst_-1.webp?v=1759555003"},{"product_id":"risk","title":"Risk","description":"\u003cp\u003e\u003cspan\u003eLead your troops. Take a risk. Rule the world! Rally your armies to march across continents. Carefully craft your strategy—you’ll face your opponents on the field of battle and they’ll give the fight everything they’ve got. Keep advancing until you’ve defeated all of your foes and taken over the world! Includes gameboard, 5 armies with 40 infantry, 12 cavalry and 8 artillery each, deck of 43 cards, 5 dice, two reference cards and rules. For 2 to 5 players.\u003c\/span\u003e\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818914099437,"sku":"181311","price":53.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/risk_1__2.jpg.mst_-2.webp?v=1759555019"},{"product_id":"hanabi","title":"Hanabi","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eHanabi\u003c\/strong\u003e\u003c\/em\u003e—named for the Japanese word for \"fireworks\" and consisting of the ideograms \"Flower\" and \"Fire\"—is a cooperative game in which players try to create the perfect fireworks show by placing the cards on the table in the right order.\u003c\/p\u003e\n\u003cp\u003eThe card deck consists of five different colors of cards, numbered 1–5 in each color. For each color, the players try to place a row in the correct order from 1–5. Sounds easy, right? Well, not quite, as in this game you hold your cards so that they're visible only to other players. To assist other players in playing a card, you must give them hints regarding the numbers or the colors of their cards. Players must act as a team to avoid errors and to finish the fireworks display before they run out of cards.\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818914132205,"sku":"141421","price":14.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/pic2007286.jpg.mst.webp?v=1759555037"},{"product_id":"splendor","title":"Splendor","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSplendor\u003c\/strong\u003e\u003c\/em\u003e is a fast-paced and addictive game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops — all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.\u003c\/p\u003e\n\u003cp\u003eOn your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card — in order to make sure you get it, or, why not, your opponents don't get it — you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.\u003c\/p\u003e\n\u003cp\u003eAll of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818914164973,"sku":"152984","price":58.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/pic8234167.webp?v=1759555028"},{"product_id":"codenames","title":"Codenames","description":"\u003cp\u003e\u003cspan\u003eTwo rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES. In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin. Codenames: Win or lose, it's fun to figure out the clues.\u003c\/span\u003e\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818914230509,"sku":"184407","price":25.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/0001.jpg.mst_-1.webp?v=1759555045"},{"product_id":"citadels-classic","title":"Citadels (Classic)","description":"\u003cp\u003eExperience an immensely popular city-building card game in its original form! \u003cem\u003eCitadels Classic\u003c\/em\u003e brings you Bruno Faidutti’s game of card drafting and intrigue as it was first published by Fantasy Flight Games in 2002, with the characters as they were first visualized by Julien Delval. Featuring easy-to-learn rules and engaging social interactions, \u003cem\u003eCitadels Classic \u003c\/em\u003eis a perfect entry-level game for younger or less experienced gamers. This edition is both portable and affordable, enabling you to create the medieval cities of your dreams anywhere you want.\u003c\/p\u003e\n\u003cdiv class=\"colHeader\"\u003eContents\u003c\/div\u003e\n\u003cul\u003e\n\u003cli\u003e84 cards\u003c\/li\u003e\n\u003cli\u003e25 cardboard gold tokens\u003c\/li\u003e\n\u003cli\u003eOne rulebook\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818914197741,"sku":"189759","price":18.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/1576f3d692ec45e9b0978329e4ce2410_large.jpg.mst_-1.webp?v=1759555053"},{"product_id":"one-night-ultimate-werewolf","title":"One Night Ultimate Werewolf","description":"\u003cp\u003e\u003cspan\u003eNo moderator, no elimination, ten-minute games. One Night Ultimate Werewolf is a fast game for 3-10 players in which everyone gets a role: One of the dastardly Werewolves, the tricky Troublemaker, the helpful Seer, or one of a dozen different characters, each with a special ability. In the course of a single morning, your village will decide who is a werewolf...because all it takes is lynching one werewolf to win! Because One Night Ultimate Werewolf is so fast, fun, and engaging, you'll want to play it again and again, and no two games are ever the same.\u003c\/span\u003e\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818914328813,"sku":"152421","price":36.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/one_night_ultimate_werewolf_2.jpg.mst_-1.webp?v=1759555061"},{"product_id":"carcassonne-big-box","title":"Carcassonne Big Box","description":"\u003cp\u003e\u003cspan\u003eThe sixth edition of the Carcassonne Big Box contains the Carcassonne base game, the Inns \u0026amp; Cathedrals and Traders \u0026amp; Builders expansions, the mini-expansions The River and The Abbot now included with the base game, and the six mini-expansions from 2012: The Flying Machines, The Messengers, The Ferries, The Gold Mines, Mage \u0026amp; Witch, and The Robbers (which collectively include the tiles for the Corn Circles II mini-expansion).\u003c\/span\u003e\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818914394349,"sku":"196540","price":107.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/pic3672520.webp?v=1759555077"},{"product_id":"azul","title":"Azul","description":"\u003cp\u003eAzul was designed by the world famous, award winning game author Michael Kiesling. Azul captures the beautiful aesthetics of Moorish art in a contemporary board game. Players compete as artisans decorating the walls of the Royal Palace of Evora. By carefully drafting the correct quantity and style of tiles, the most clever of artisans plan ahead to maximize the beauty of their work (not to mention their scores!) while ensuring they wasted no supplies in the process. Introduced by the Moors, “azulejos” (originally white and blue ceramic tiles) were fully embraced by the Portuguese, when their King Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles.\u003c\/p\u003e\n\u003cp\u003eAzul is suited for 2 – 4 artisans, ages 8. While the actual decoration of the Royal Palace of Evora took many years, we expect a game of Azul to last 30 – 40 minutes.\u003c\/p\u003e","brand":"Hermit Merchant","offers":[{"title":"Default Title","offer_id":48818914361581,"sku":"198747","price":58.97,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0774\/4828\/2349\/files\/pic6973671.webp?v=1772850510"},{"product_id":"azul-summer-pavilion","title":"Azul: Summer Pavilion","description":"\u003cp\u003eAt the turn of the 16th Century, King Manuel I commissioned Portugal's greatest artisans to construct grandiose buildings. After completing the Palaces of Evora and Sintra, the king sought to build a summer pavilion to honor the most famous members of the royal family. This construction was intended for the most talented artisans — whose skills meet the splendor that the royal family deserves. Sadly, King Manuel I died before construction ever began.\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eAzul: Summer Pavilion\u003c\/strong\u003e\u003c\/em\u003e, players return to Portugal to accomplish the task that never began. As a master artisan, you must use the finest materials to create the summer pavilion while carefully avoiding wasting supplies. Only the best will rise to the challenge to honor the Portuguese royal family.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eAzul: Summer Pavilion\u003c\/em\u003e lasts six rounds, and in each round players draft tiles, then place them on their individual player board to score points. Each of the six colors of tiles is wild during one of the rounds.\u003c\/p\u003e\n\u003cp\u003eAt the start of each round, draw tiles at random from the bag to refill each of the five, seven, or nine factories with four tiles each. Draw tiles as needed to refill the ten supply spaces on the central scoring board. Players then take turns drafting tiles. You can choose to take all of the tiles of a non-wild color on a factory and place them next to your board; if any wild tiles are on this factory, you must take one of them. Place all remaining tiles in the center of the table. Alternatively, you can take all tiles of a non-wild color from the center of play; you must also take one wild tile, if present.\u003c\/p\u003e\n\u003cp\u003eAfter all tiles have been claimed, players then take turns placing tiles on their individual boards. Each board depicts seven stars that would be composed of six tiles; each space on a star shows a number from 1-6, and six of the stars are for tiles of a single color while the seventh will be composed of one tile of each color. To place a tile on the blue 5, for example, you must discard five blue or wild tiles from next to your player board (with at least one blue being required), placing one blue tile in the blue 5 space and the rest in the discard tower. You score 1 point for this tile and 1 point for each tile within this star connected to the newly placed tile.\u003c\/p\u003e\n\u003cp\u003eIf you completely surround a pillar, statue, or window on your game board with tiles, you get an immediate bonus, taking 1-3 tiles from the central supply spaces and placing them next to your board. At the end of the round, you can carry over at most four tiles to the next round; discard any others, losing 1 point for each such tile.\u003c\/p\u003e\n\u003cp\u003eAfter six rounds, you score a bonus for each of the seven stars that you've filled completely. Additionally, you score a bonus for having covered all seven spaces of value 1, 2, 3 or 4. 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